Cells 5UX

Conway's rules, running for no reason.

Generation 0 0 alive

About Cells 5UX

A zero-player game: pick a shape, press Run, and watch it live or die according to three rules written down in 1970. Nothing is scored, nothing is won, and the grid wraps at the edges so nothing is lost to the wall either. Draw on it with a pointer, or use the presets. The rest of the family is that way.

How it works

Run starts the generations; the same button stops them, and there is no way to make it run faster. Step advances one generation while paused. A click or a drag on the board turns cells on and off — that part needs a pointer, but nothing else does. The three rules are: a live cell with two or three neighbours lives; a dead cell with exactly three neighbours becomes alive; everything else dies or stays dead.